package de.op.projectc;

import com.badlogic.gdx.Game;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;

import de.op.projectc.screens.MainMenuScreen;

public class MainGame extends Game {
	
	public SpriteBatch batch;
    public BitmapFont font;
	
	@Override
	public void create() {
		batch = new SpriteBatch();
		font = new BitmapFont();
		
		this.setScreen(new MainMenuScreen(this));
		
	}
	
	public void render() {
        super.render();
    }

    public void dispose() {
        batch.dispose();
        font.dispose();
    }
}
